Deep Sea Sushi

Introduction

This is the Scratch 3 version of the project. There is also a Scratch 2 version of the project.

Introduction

These Sushi Cards are going to help you learn to create computer programs in Scratch!

What you will make

You will make a game where you move a shark around to try and catch fish.

Here’s an example of how your finished game might look:

Press the green flag to start the game. Use the arrow keys to move the shark around and catch the fish.

What you will learn

  • Adding and deleting code blocks
  • Basic motion: move in steps, and turn by degrees
  • Using keyboard controls
  • Using (x, y) coordinates to position sprites
  • Changing the look of the Stage and of sprites with costumes and show/hide commands
  • Having multiple sprites on screen
  • Using forever loops
  • Detecting when sprites are touching

What you will need

You’re going to need Scratch, so do one of the following:

Once you’re set up, you can move on to the next step!

Tracking pixel